3x3 - CFOP/Fridrich Method - Phase 4

Only corners not oriented.

Rotate corners around.

Case 1

Cycle 3 corners clockwise

x (R' U R') D2 (R U' R') D2 R2

Case 2

Cycle 3 corners anti-clockwise

x R2 D2 (R U R') D2 (R U' R)

Case 3

Cycle 2 pairs of corners parallel

x' (R U') (R' D) (R U R' D') (R U R' D) (R U') (R' D')

Only edges not oriented.

Rotate edges around.

Case 1

Cycle 3 edges anti-clockwise.

(R U' R U) (R U) (R U') (R' U' R2)

Case 2

Cycle 3 edges clockwise.

(R2 U) (R U R' U') (R' U') (R' U R')

Case 3

Swap opposite edges.

(M2 U) (M2 U2) (M2 U) (M2)

Case 4

Swap adjacent edges in parallel.

(M2 U) (M2 U) (M' U2) (M2 U2) (M' U2)

Four pieces not oriented.

Swap two edges and two corners.

Case 1

Swap two corners on the back and swap left and back edges.

(R' U L') U2 (R U' R') U2 (L R U')

Case 2

Swap two corners on the right and swap right and front edges.

(R U R' F') (R U R' U') (R' F) (R2 U') (R' U')

Case 3

Swap two corners on the right and swap right and left edges.

(R U R' U') (R' F) (R2 U') (R' U' R U) (R' F')

Case 4

Swap two corners on the back and swap right and front edges.

(R' U2) (R U2) (R' F R U R' U') (R' F' R2 U')

Case 5

Swap two corners on the right and swap left and back edges.

(R U R' F') (R U2 R' U2) (R' F) (R U) (R U2 R' U')

Case 6

Swap two corners on the right and swap front and back edges.

R' U' F' (R U R' U') (R' F) (R2 U') (R' U' R U) (R' U R)

Only two pieces oriented.

Cycle three corners and three edges.

Case 1

Cycle corners clockwise and edges anticlockwise.

(R2 Uw) (R' U R' U' R Uw') R2 y' (R' U R)

Case 2

Cycle corners anticlockwise and edges clockwise.

(R' U' R) y (R2 Uw R' U) (R U' R Uw' R2)

Case 3

Cycle corners anticlockwise and edges clockwise.

(R2 Uw' R U') (R U R' Uw R2) (Fw R' Fw')

Case 4

Cycle corners anticlockwise and edges clockwise.

(R U R') y' (R2 Uw' R U') (R' U R' Uw R2)

Diagonal corner swap.

Swap two diagonal corners and two edges.

Case 1

Swap two edges and corners parallel diagonally.

(R' U R' Dw') (R' F' R2 U') (R' U R' F) (R F)

Case 2

Swap two corners diagonally. Swap two opposite edges.

z U (R' D) (R2 U' R D' U) (R' D) (R2 U' R D') R

Case 3

Swap two corners diagonally. Swap two opposite edges.

z D' (R U') (R2 D R' U D') (R U') (R2 D R' U) R'

Case 4

Swap two edges and corners perpendicular diagonally.

(F R U') (R' U' R U) (R' F') (R U R' U') (R' F R F')